Brandon R Pirruccello

About Me

Welcome to my portfolio! I am an artist/designer based in Los Angeles, CA.  I have over a decade of experience in the video game industry, specializing in user interface design and concept art. With a diverse skill set encompassing hard surface, character concept art, environment design, motion graphics, graphic design, branding, and game development using Unreal Engine, I bring a wealth of expertise to every project.

As a key contributor to projects like Apex Legends for Respawn Entertainment, I’ve played a pivotal role in establishing the UI art style, crafting captivating environments, and designing compelling character and weapon skins. My background in both pre-production and live service AAA production environments has honed my ability to thrive in collaborative settings, working seamlessly with teams to bring visions to life.

Guided by clear design goals and regular communication with stakeholders, I ensure that each project surpasses expectations. Drawing inspiration from diverse sources such as art books, films, comics, and gaming, I infuse my designs with creativity, depth, and popular culture. From initial sketches to final iterations, I strive for excellence, refining each design into a polished result.

With a lifelong passion for video games and a dedication to continuous improvement, I take pride in crafting designs that not only reflect my personal taste but also contribute to immersive and engaging gaming experiences. Please reach out if you are interested in working together!

Technical Skills

  • 10+ years of experience working in the video game industry. 5+ years of AAA.
  • Concept art for games specializing in character, hard surface, and environments.
  • UI/UX design for web, mobile, console, and PC games with a focus on art.
  • UI art asset generation for games and web using Unreal Engine and Unity.
  • Project style guide generation and maintenance.
  • Icon design, logo design, branding, and marketing assets.
  • Proficient in semantic HTML, CSS, and JavaScript best practices for front end web development.
  • Software Expertise: Adobe Photoshop, Illustrator, After Effects, InDesign, Blender, Zbrush, Keyshot, Marmoset, Perforce, Git

Professional Experience

Respawn Entertainment
2017-Present
Sr UI and Concept Artist

Freelance
2009-Present
Concept Artist

Section Studios
2013-2017
Sr 2D Artist

Education

Art Center College of Design
2011-2012
Illustration

Santa Barbara Community College
2009-2011
Graphic Design

Cal Poly San Luis Obispo
2007-2009
Computer Engineering

Projects

  • Canceled Star Wars Bounty Hunter Game
  • Apex Legends (All Platforms)
  • Awake (VR)
  • Rival: Crimson x Chaos (Mobile)
  • Covert (VR)
  • House Flip (Mobile)
  • Starblood Arena (PSVR)
  • League of Legends (PC)
  • The Art of Homeworld (Print)
  • Disney Playmation (App/Product)
  • Dead Realm (PC)
  • Eclipse (VR)
  • Zombie Killer Squad (Mobile)
  • Tinertia (Console)
  • Smart Runners (Mobile)
  • Vlad: The Impaler (PC)
  • Pinopolis (Mobile)